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For day 1187 of coding, I am working on increasing the movement speed. The attempt works, but the movement does look choppy

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For day 1186 of coding, It seems that I found a way to no longer make the object cling to the player when being pushed. The movement is slower, but it doesn't seem too bad

This year's annual FeverDream GAME JAM is very soon, 15 days to go till it starts! #indiedev #gamedev #art
Everyone into surreal, bizarre whimsical games should join and make something incredible!

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For day 1185 of coding, I changed the pushing code back to how I had it the first time as it's the most successful attempt so far. There's still a position jumping issue that I haven't been able to replicate yet

Alright yall, tomorrow you better try to have fun and eat well! And if you still have work to do, treat yourself while doing so (I am currently debugging the game with a very delicious frozen hot chocolate)!

I wish you all a Happy #Easter weekend!!