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Loading...For day 1185 of coding, I changed the pushing code back to how I had it the first time as it's the most successful attempt so far. There's still a position jumping issue that I haven't been able to replicate yet
Alright yall, tomorrow you better try to have fun and eat well! And if you still have work to do, treat yourself while doing so (I am currently debugging the game with a very delicious frozen hot chocolate)!
I wish you all a Happy #Easter weekend!!
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1ATTENTION FELLOW ACTIVE DEVS:
Friendly reminder that it is best to post about your project on your own profile/game page.
I don't think it's considerate to discuss your games unprovoked in the internet space of an active dev.
Advice/rant in article.

Loading...For day 1184 of coding, I made another attempt to stop the catching. While not as catastrophic, the object latches on a bit more than originally

Loading...For day 1183 of coding, I made an unsuccessful attempt at fixing the object latching on to the player. This attempt just led to jumping and freezing







