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Update 2.0 (Test 1 remake) rebrand + Progress report + Q&A

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For day 747 of coding, I am altering some of the exit placement code to better fit the randomized shapes of the rooms. So far, no discernable changes

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For day 746 of coding, I am currently working on a way to make the exit placements more randomized. I made some changes to the north placement, but I cannot immediately tell if it's working or not

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For day 745 of coding, I put in a way to determine how many pathways are available

FAUXTALE’s Graphics Update is now being playtested!

I’m hoping to release it sometime this week.