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For day 825 of coding, I made it to where the pick-ups will be drawn to the player a bit after landing

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For day 824 of coding, I've adjusted how the shadow scaling works so that it won't just disappear

at this point im just making a completely original game but with undertale characters 🥔

Any of you got any ideas for how the void should look like? something more interesting then.. voidy?

Like a snowy cave or a castle in ruin or idk something like that 🥔

Okay, let's talk.

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For day 823 of coding, I tried having the pick-up shadows change size according to the object's height in the air