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HI everyone
This how the game looks at this stage...
Try it....Your feedback would really help
Thats how quick an attack can start, so keep your eyes open.
If you like what you see, consider giving feedback would really help improve that game.
Till Dawn Gameplay footage
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Hi everyone
Quick gameplay Footage
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Hi Everyone
So I added a Godot shader to the weapon to illustrate it being moved by a force a the player.
finally finished the health bar.
Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!
Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.
Play the free demo to get started: https://bit.ly/spraypaintsimdemo
Hi everyone
So my logic is that most of the time will be spent running in the in game, so why add dash mechanic to get out of sticky situations.
That what I'm gonna add next after I finish the weapons
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