Next up
HI everyone
So I've started working on the games cover image.
Progress is slow but I ama get there..
check out Till Dawn
Hi Everyone
So I added a Godot shader to the weapon to illustrate it being moved by a force a the player.
Thats how quick an attack can start, so keep your eyes open.
If you like what you see, consider giving feedback would really help improve that game.
HI everyone
This how the game looks at this stage...
Try it....Your feedback would really help
Hi everyone
So this is my progress so far...
Give it a go its fun
Hi everyone
Progress Update
So this week I will implement something that will make the gun have a reason for floating around on its own cause I cant fix those arms.
I will also implement the weapons and their different bullets.
Joltober is here! Today's prompt is Spider! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.
Hi everyone
So my logic is that most of the time will be spent running in the in game, so why add dash mechanic to get out of sticky situations.
That what I'm gonna add next after I finish the weapons
1 comment