Hi everyone! Just in case you weren't in the loop, I just finished up some technical discussions on how we implemented the time manipulation mechanics in Worldline. All six of them are now complete, and you can find them here: https://tezemi.itch.io/worldline-demo
Next up
Just posted a new devlog regarding our future plans for the game, you can find it here: https://tezemi.itch.io/worldline-demo/devlog/104615/moving-forwa…
Thank you all so much for playing the demo and helping support the project!
New devlog up talking about Worldline's first time-manipulating ability, pause!
You can find it here: https://tezemi.itch.io/worldline-demo/devlog/101715/essence-show…
Path of Kami: The Evolution of the Lore
"Our work is never over" they said.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
a drawing I did because I was bored😪. But I love how it turned out.😊
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
not the greatest house, but it's a house! :D
Only true badasses may pass! #conceptart #art #gamedesign
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