Hi Fellow Indie Gamedevelopers!
This is second Tutorial of my series where I make overviews of UE4 Templates.
In this video I show how Animation Blueprint works in First Person Template.
Check it out!
Next up
Hey Everyone!
I made a tutorial where I show how to make an RGB texture in Paint and how to hook it up in UE4!
I hope you will enjoy it :)
I am working on a TopDown Stealth Game COMMANDOS style. I add characters, guards and ways to distract them. Here is the full Video of my Devlog: https://youtu.be/ijCKcVAvkEQ #stealth
I am working on Top Down Stealth game in Commandos style. You can check my DEVLOG: https://youtu.be/ijCKcVAvkEQ
I am wondering where I should publish it. I was thinking about Steam, Itch.io but GameJolt have a nice new community features :)
Don't miss out on the #WitchspireArt competition!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!
Complete our quest to enter.
Learn more: https://bit.ly/WitchspireArtCompetition
Hey fellow Gamedevs!
This is another episode of my Devlog of making a Top Down Stealth game. In this episode I explain many ways I wanted to resolve detecting characters by the enemies and how much hassle I had with that.
Don't miss out on the #WitchspireArt competition!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!
Complete our quest to enter.
Learn more: https://bit.ly/WitchspireArtCompetition
Hey!
For all UE4 Sound Designers I made a tutorial on how to hook up SFX and Music levels in Settings Menu. https://youtu.be/swPCtscH--E
Everything is Crab is the animal evolution roguelike.
Make animal inspired evolutionary choices to concoct your own unique creature every run, both mechanically and visually.
Play the Next Fest demo: https://bit.ly/EverythingIsCrab
Complete EIC-inspired quests!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.










0 comments