4 years ago

Hi guys! Currently I am trying to create a quest system. I am already capable to create linear quest systems. But what approach would you choose to create non linear quest systems?




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I decided to replace the palace in my game by a big castle.

Here it is! I think it fits much better to the game.

There will be more such castles in the north of the games world.

Hi Guys!! Here are some new Screenshots which show my current progress. The game Ravenlore is an RPG set in a medieval fantasy world. https://gamejolt.com/games/tofw/479154

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Hey! some news about a new project I'm working on with the team, I've created a door-lock system that's blocked by a beam, so you have to get an hammer and pull out the nails to open the door !

Hi guys!

Here is a little update to the space game project I was working on some time ago. I love space stuff.

screenshots of the game for Bonnie's level

Here is an updated version of the space scene I am working on. I painted a little bit over the second picture. Hope you like it. Please leave some comments.

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Gas Station W.I.P

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