



Hi guys! It has been a long time since my last post. Just wanted to show you the scifi project I am currently working at.
Next up
A ship I was working on. Done in Blender and I used some AI for texturing. Hope you like it. Please give some feedback since the design is still a bit simple :)
Hi guys!
Here is a little update to the space game project I was working on some time ago. I love space stuff.
I decided to replace the palace in my game by a big castle.
Here it is! I think it fits much better to the game.
There will be more such castles in the north of the games world.
my most accurate model i have ever made :p
finally getting a look at it without it being in low resolution lol
More Sci Fi Crew members for my Space shooter. Hair still could improved by using hair strands instead of directly painting on the main mesh. But for now I think its fine.
Bear
Here is an updated version of the space scene I am working on. I painted a little bit over the second picture. Hope you like it. Please leave some comments.
Here is another version of the buildings with different texture. Is a roman architectural style better or the gothic style? I find it hard to decide.
Some wip work on original game, blocking the enviroment and testing the overall vibe and mechanics. Know nothing of C# but im eager to learn
Here are some improvements one the spaceship I did in Blender. I could use kitbashing to make the next one better. What do you think? Any suggestions?
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