Game
Project John Doe (HNR)
11 months ago

hi guys ! it's been a really long time, and i haven't been really active recently, especially now that i have a job as a game developper and my gamedev studies, but i still find a bit of time to work on the project.
Anyways, i have some announccement


First of all, i've put the project aside for a while to work on my own AI framework, which will be based on a goal oriented action planning, to achieve my goal of making the AI as complexe as possible, while still having some control on it.

The project will probably be released as an open source plugin for Unreal Engine 5, but i'm not sure yet...

(There will be more than GOAP to it of course )

Now i have another news that might disappoint some of you and i'm kinda scared to share this, but i'm thinking about turning the game into its own unique game, with my vision of the perfect stealth horror game. No worries though, the concept will stay nearly the same, i just think removing the "hello neighbor tag" it had before will give me much more freedom on what i wanna build.
I hope not to make yet another Hello Neighbor clone/fangame, but something truly unique, and i hope the best horror game i could ever make.

I'm still thinking about it though, so tell me if you disagree with that decision, i might revert it.

Anyways, good evening everyone :D i'll post every single footages of me testing my AI framework when it taking shape so stay tuned !



1 comment

Loading...

Next up

hi ! today i bought the Ultra Dynamic Sky plugin for unreal engine. (note that this screenshot was taken in the precedent version of the fangame, if you've seen my last post you may know that i've decided to make the game from scratch again)

#ue5 #plugin

All the houses that i shown before during the pole got 25% of the votes, so i asked a friend that prefered the first one. However i find it too big, and i'm scared that it ruins the infiltration aspect of the game, so i kept the ground lvl and first floor

Hello ! Today i was experimenting a bit with parallax effects and made a mirror, however it is really laggy and i don't think i'll keep them. Besides the graphical aspect it would have been a cool gameplay mechanic though :/

Join a mercenary team: high-risk, low-benefit positions available!

Defend cargo trains in this innovative Turn-Based Tower Defense meets Reverse Bullet Hell.

Wishlist the game now: https://bit.ly/AustraliaDidItSteam

Wax Heads is a cozy-punk narrative sim about working in a struggling record store.

Lose yourself in an emotional, uplifting narrative about community, musical mysteries and underdog spirit. 

Play the Next Fest demo: https://bit.ly/WaxHeads

Hello there ! I got some news for you (read the article)

I'm probably gonna post some footage during next week, see you soon

👀

(don't know if i'm gonna use it in the game though + the texture is not finished, the handle is still wood)

INSECT IS AN ARCADE-STYLE BULLET HELL SHOOTER...

SURVIVE WAVES OF ENEMIES UNTIL A SONG FINISHES PLAYING AND RACK UP HIGH-SCORES TO BE REWARDED WITH RANKS AND ACHIEVEMENTS...

PLAY THE DEMO: https://bit.ly/INSECTSTEAM

new tweaked logo ("Resurgence" now has the same font as "Hello, Neighbor!", and has bigger bold letters.)

(The new one is the first image)