Game
Scott Pilgrim Tactics

6 years ago

Hi guys! New 0.3.1 is out! In this version I redo gameplay mechanics. I did a 'triangle counter'.

LP > HP (it hits faster)
HP > Shield (It stuns)
Shield > LP (You get damage for punching)

This'll solve lots of spamming problems. What do you guys think?




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Hi guys! Sry for being SO SLOW but I'm working right now and I dont have much spare time. This week I'll b out bc personal reasons but I'll come back as strong as I can! :D The next update will include all sounds (which I already made) so hve a nce day :D

Hi guys! What's new? - Animators Controllers - Game Scene - Gameplay Manager - Controls I can't post any gif (I keep getting errors D:) Thank you for your patience! I have work to do but I'll try my best! ^^

Test build is online!!! :'D Expand the article to read!

Testing the Character Selection Screen with full Scott and Ramona!

Now the Game Manager remembers which character did you choose and make a fancy animation out of it! (It'll be fancier, I promise ;D). Tomorrow I'll be doing the canvas rect and I'll start the gameplay implementation. Wish me luck! ^^

All animations done for Scott, Ramona and Kim! (Steven is in WIP) Sry for the quality, in the game they are at 10fps but Gyazo is awful at making gifs :'c

Kim is ready to Kick-ass!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Runestones: from concept to in-game model🗿