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Testing the Character Selection Screen with full Scott and Ramona!
Hi guys! New 0.3.1 is out! In this version I redo gameplay mechanics. I did a 'triangle counter'. LP > HP (it hits faster) HP > Shield (It stuns) Shield > LP (You get damage for punching) This'll solve lots of spamming problems. What do you guys think?
I'm gonna post here all my games so they are in my profile ^^ Scott Pilgrim Tactics: https://gamejolt.com/games/ScottPilgrimTactics/392618 Border Fish: https://gamejolt.com/games/Borderfish/397190 Slime Parade: https://gamejolt.com/games/SlimeParade/382937 Threerena: https://gamejolt.com/games/Threerena/335020
All animations done for Scott, Ramona and Kim! (Steven is in WIP) Sry for the quality, in the game they are at 10fps but Gyazo is awful at making gifs :'c
Kim is ready to Kick-ass!
Hi guys! What's new? - Animators Controllers - Game Scene - Gameplay Manager - Controls I can't post any gif (I keep getting errors D:) Thank you for your patience! I have work to do but I'll try my best! ^^
Test build is online!!! :'D Expand the article to read!
Now the Game Manager remembers which character did you choose and make a fancy animation out of it! (It'll be fancier, I promise ;D). Tomorrow I'll be doing the canvas rect and I'll start the gameplay implementation. Wish me luck! ^^
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
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