Game
FNAF Kit





3 years ago

Hi guys. Not dead, at least on the outside and neither is the project. The new test wolf is ready to go. Next up is getting jumpscares and navigation working. As well as implementing the 3 community designed animationics.


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Quick look at a new almost functional feature. The game will auto generate the camera display for your map as you build. There's also been some fiddling with the actual night controller to allow customization of the player.

Buttons jump scare test shot

Buttons ver 2- jumpscare Test

The red sock continues his wandering of the multiverse for an object of great power. Taking on a fellow traveller on his way.

I know it has been a while since the last update, but life got in the way. Here we can see how buttons can be customized and given functionality through the event system. More to come as the event system grows.

Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.

Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.

Light menu is still undergoing it's refit, some behind the scenes code changes making it easier to edit multiple lights. A light will also toggle on/off depending on its intensity. So custom events don't need to be loaded with two different commands.

Hi everyone, I wanted to put my project back out there after taking some time off. Fnafkit is a game about creating custom fnaf games with no need for programming. I'm also looking for anyone interested in helping out! https://gamejolt.com/games/TKFNAF/444860

Modular stage kits are the next addition to the decor tab. Once all its skins are properly textured.