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You know in Scratch where there's a tiny bit of extra padding above the motion category, so if you scroll when the motion category is selected it nudges slightly higher?
I fixed that in the next update.
Pretend that the sky is the limit: how would you want a dedicated tile system to work?
What game engines stick out to you as having a good tile system? What do you like about them?
I don't care about complexity, just tell me what you want.
"It's finished" they said
An update has been released for Unsandboxed.
Full changelog is in the article.
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Let's play a game! Can YOU help Sandy find her drums? 🤔ðŸ’
Useless Scratch facts # 7:
This single block (more specifically, the date input) increases Scratch-Blocks' overall size by about 60%.
This is because it has to call in a bunch of heavy dependencies to make it work. Thanks, Google.










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