Hi, here's a bit of an overview of what I did this year and my plans for next year.
What I did this year
Updated the demo everywhere
Finished all the basic level art
Random Beat saving /loading
Implemented achievements / progress
Planned the final structure of the game
Made B-sides for rooms 4 - 10
Various programming tasks (maintenance, bug fixing)
Showed at the Alt+G festival in Seoul
Made and added 4 or 5 new tracks
Updated Unity version + dev environment
Plans for next year
Finish making and importing the remaining music (~8 tracks)
Make all the animation frames (Room 12 onwards)
Make clickable objects (Room 12 onwards)
Make B-Sides (Room 11 onwards)
Arrange all tracks into longer songs
Implement progress UI
Add controller support
Add beatmaking tutorial?
Various UI problems/ general bug fixing?
(Possibly) Release?
General reflections
I'm pretty pleased with how much I've been able to do this year. The demo update release kept getting delayed, but I've made good overall progress. I tried to keep as focused on Lo-Fi Room as much as possible, but inevitably there were shorter term things that I also wanted to do. I think it's been a pretty good balance this year.
I'm not sure if I'll be able to release the full version of Lo-Fi Room next year but I should get pretty close! If I do, it will probably be towards the end of the year. I'm reluctant to make any promises about a release date as I find it very hard to predict and my time can very easily get impacted by other things.
Anyway, those are my thoughts and general plans. I can't promise that Lo-Fi Room will release next year (there is still quite a lot to do), but it should be close to being finished by the end of 2026.
Thanks again for your interest and being patient with development. It's all taken way longer than expected~











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