Next up
Ooh whats this, thats right its a turn
Made V1 of the dev track preview program, should make track development a lot faster and easier and open the game up to modding in the future once it has been overhauled to be a full track editor
Alright, ive finished the first track and am on good progress. On Friday work starts on implementing the car handling, physics, ect. This is expected to take a week to impliment because it is a bigger task.
Made the first car pack, happy with the result
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโs a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Explosive domino effect











0 comments