Game
Retro racer

7 years ago

Made V1 of the dev track preview program, should make track development a lot faster and easier and open the game up to modding in the future once it has been overhauled to be a full track editor




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Alright, ive finished the first track and am on good progress. On Friday work starts on implementing the car handling, physics, ect. This is expected to take a week to impliment because it is a bigger task.

Hi there, After a break for some mock exams i'm back at it today starting with a development report, there are some major bugs that need to be sorted and major game features that need to be implemented, and even some existing features to be redone.

Made the first car pack, happy with the result

Ooh whats this, thats right its a turn

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.