Changelogs v 0.6.1
New stuff
Save game. Now you can continue the game from the last activated checkpoint. Up to 3 save slots supported.
Added a little effect for the attack animation to show the direction its heading
You can now use Wispy to look around while Kimo is not moving
Changes
Tutorial now showing buttons/keys based on your input device. Eg: if you are using a keyboard, the tutorial will show "Press X to Jump" instead of "Press A to Jump".
Checkpoint now requires Wispy interaction
The camera will zoom out when the boss is fainted to show the light stick animation piercing the boss
The moving big spikes now have sound and causing screen shake
Bug Fixes
Fixed Wispy line sometimes still visible when controlling enemy
Fixed a bug that caused Wispy sometimes can not interact with the environment after controlling enemy
Fixed a bug that caused Kimo sometimes stuck inside a platform
Fixed some area that sometimes caused Kimo to go off-screen
Fixed a bug that caused mushrooms to go down infinitely
Fixed a bug that caused the game freezes on quit
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