Changelog:
+Better Menu,
+Dynamic fov Script and less mouse sensitivity while zooming in,
+Our Studio animiation while openinig game.
+Nice sky sprite on first lvl.
+Fixed some bugs and optimalized currently code
Hi,
We had a some troubles with game, but we repaired it.(thamk u very much @IpyZ ). Unfortunatelly update of game cant't be send to gamejolt today, becouse we must add some lvl's and repair some bugs.
Todays Changelog in Arcticle below.
Changelog:
+Better Menu,
+Dynamic fov Script and less mouse sensitivity while zooming in,
+Our Studio animiation while openinig game.
+Nice sky sprite on first lvl.
+Fixed some bugs and optimalized currently code
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Runestones: from concept to in-game model🗿
What you all think
I-Buki
Mio-Da!
Ibuki Mioda!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
I worked so hard to get all four of them to the end safely, but then...
Levels' maps.
Cash Banooca
1 comment