Changelog:
+Better Menu,
+Dynamic fov Script and less mouse sensitivity while zooming in,
+Our Studio animiation while openinig game.
+Nice sky sprite on first lvl.
+Fixed some bugs and optimalized currently code
Hi,
We had a some troubles with game, but we repaired it.(thamk u very much @IpyZ ). Unfortunatelly update of game cant't be send to gamejolt today, becouse we must add some lvl's and repair some bugs.
Todays Changelog in Arcticle below.
Changelog:
+Better Menu,
+Dynamic fov Script and less mouse sensitivity while zooming in,
+Our Studio animiation while openinig game.
+Nice sky sprite on first lvl.
+Fixed some bugs and optimalized currently code
Short intro of us ๐โ๏ธ
We're an eletro duo based in Seoul ๐ฐ๐ท Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era ๐ฝ CD listenin ๐ beeper beepin ๐พ floppy disks floppin days ๐
Stream now! ๐ง
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโฆ
art comission.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโs a guy playing the sax for some reason.
I was bored, so... ManutKat.
Call it 'wrong turn'!๐ซ The feeling of running into a house with only one exit๐ช, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Regional Bulbasaur. #Pokemon
2d lighting experiment
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Got some fun collectibles in our game, Path of Kami!
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