Changelog:
+Better Menu,
+Dynamic fov Script and less mouse sensitivity while zooming in,
+Our Studio animiation while openinig game.
+Nice sky sprite on first lvl.
+Fixed some bugs and optimalized currently code
Hi,
We had a some troubles with game, but we repaired it.(thamk u very much @IpyZ
). Unfortunatelly update of game cant't be send to gamejolt today, becouse we must add some lvl's and repair some bugs.
Todays Changelog in Arcticle below.
Changelog:
+Better Menu,
+Dynamic fov Script and less mouse sensitivity while zooming in,
+Our Studio animiation while openinig game.
+Nice sky sprite on first lvl.
+Fixed some bugs and optimalized currently code
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโs a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Why walk when you can jump?
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Levels' maps.
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