Game
Illumination: Black Sunrise
11 years ago

Hiatus


So, after a week of thinking, I’ve decided to put the development of Illumination on hiatus.

I’ve decided to do so for a couple reasons.

The main reason is that I’m constanly having difficulties with coding, and giving myself a break from something I’ve almost no clue about when it comes to programming, learning some, practicing more, and then coming back to it, will help me in the long run.

The second reason is because I’ve been playing a lot of BROFORCE lately as well as watching speed runs and it’s been making me want to try my hand at creating a platformer.

I’m not sure what to call this new project yet, but it will definitely be easier to do than a full-on 2D Turn-based RPG right off the get-go. Plus, starting simpler and building up in skill is essential to making good games all the way up to great games.

So here’s the run down:

Illumination — hiatus

Breath of metroid/mega-vannia (mash-up of the ideas) — currently under way until I am profient enough and have more skill.

Sorry.

Jeyson of CHG



0 comments

Loading...

Next up

First Screenshot! Granted, it’s not much, but… I now have a rudimentary main menu(shown below)!! HYPE:

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Why walk when you can jump?

a drawing I did because I was bored😪. But I love how it turned out.😊

An infected room from the second part of Cybel ! Are you up for some cleansing?

Only true badasses may pass! #conceptart #art #gamedesign

Coming Soon...

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Got some fun collectibles in our game, Path of Kami!