Game
Kurobo Realms
16 years ago

Hidden areas and trophy congratulations


So, I’ve finally finished the trophies system. It works perfectly now, getting the descriptions and stuff like that for different trophies works, the HUD works fine (left/right arrows for viewing different trophies etc). All I need now is to get a new sprite for the HUD, where it’ll actually have an “ACHIEVEMENTS” title and have a giant trophy sculpted on top of it. If you’d like to help, you’re welcome.

Also, we’re not sure how we should do the pop-up that goes “ZOMG GRATZ!” - maybe a simple one for now, but something epic for later versions of the game? Maybe something along the lines of getting a mail and reading it, telling you’ve just won <achievement reward here> because someone caught you on camera doing <achievement description here>? Mebbeh…

(www.kuroborealms.com)

Now, about the hidden areas. For now, they’re pretty easy to find, just because of testing purposes. I’ve made it so once you enter a hidden area, the tiles that hide it turn into semi-transparent tiles (changing their alpha values to 0.5), and once you leave the hidden area, their alpha values return to normal. I’m not sure if I should make really complex systems, like push a button, hurry up you have 10 seconds before the door closes, once you’re in dodge some arrows without getting decapitated, grab the treasure thing, run out, dodge the giant boulder that was about to omlette you, oh and the ground below you is turning into dust - auf wiedersehen!

Our reason is because we’d like to keep the game simple: nothing too complex, but still, not too simple. There WILL be some pretty tough stuff, but not difficult enough so the game earns a “MegaRogue” award.

Oh, about that video, yeah… uh… I’m working on it :)



0 comments

Loading...

Next up

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Why walk when you can jump?

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Only true badasses may pass! #conceptart #art #gamedesign

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!

Pigs can push buttons for you!

#gamedev #pixelart #screenshotsaturday

Don't forget to wishlist Toodee and Topdee on Steam!

https://store.steampowered.com/app/1303950/Toodee_and_Topdee/