Game
S0NIC MEGA COLLECTION (SEMC)

6 months ago

hill.




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Hills!

Okay i gotta explain why did the first stage took so, long.

It's because of cutscenes, extras, and mechanics.

C'mon it's the game begining.

Also i was working on a Gamemaker like Editor! It REALLY acceraletes game deving.

I will get to my cave.

So close, so close, but so far away.

One of my biggest angers in the EXE community, is how SonicPC Port, became a formula, and that people don't create something actually new and innovative, except Roblox games which are.. The same concept but with more EXES and Victims.

sᴛᴀɢɴᴀɴᴛ.

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Happy ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ .

Uh, Hello? I wanna post something. The game WILL have flashing lights and colors. So.. to avoid any deaths, and trouble, i will add an toggle, that will be deafult on off, I got scared of bad things happening after a case. That's it.

Good News: The game is gonna need more time for sprites, and bug polishing.

Bad News: The game is delayed and it will probably be more heavy, but i am not making a badly optimized game like cod.

I've been working like a rat these past few weeks, it needs sprite and physics adjustments BUT IT'S PLAYABLE, HAHAHAHAHA.

This stage is not gonna be an “press → simulator” it will have, ATMOSPHERE, HORROR, and etc.

ᵣᵘₙ ʳᵤⁿ ᵣᵘₙ ʳᵤⁿ ᵣᵘₙ ʳᵤⁿ

ᵣᵘₙ ʳᵤⁿ

ᵣᵘₙ ʳᵤⁿ

ᵣᵘₙ ʳᵤⁿ

ᵣᵘₙ ʳᵤⁿ

ᵣᵘₙ ʳᵤⁿ

ᵣᵘₙ ʳᵤⁿ

PROGRESS:

Menu, is finished!

Besides some controls and buttons, it's finished.

Ps: Time Attack, is only when demo is finished.