I used foreground to make it look like the Ultrakill Machine's prespective (V666 in this case, which is my custom one.)



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Odd friend group

here's something I finished up yesterday

background based on 4th image but like a specific section of the image - photo also by me :33

Lindsay and theCheshire Cat (WhackEland 3: happy never after)

art comission.

Have a good Boi

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM