11 months ago

Hmmm, particles cant do collisions, but maybe I can fake it?

if object is between weatherY and cloudOffset create pt_Splash at object top?

Means it's constantly looking, but my sysTimer can reduce the rate...




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Hmm, particles make it look better, though I need to adjust the alpha value. I think I need to set a delay for buildings so they happen on the landing not at creation

It's festive Pokemon time! And that means Pokemon in cute accessories!

I'm gonna need SO many of these Eevee

Also bonus Snover shiny! and this Necrozma?

ORB

Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondeeā€™s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!

YUP! That's all working great! Need to make a proper sprite for the Button Track, and apparently I never added Buttons to the Save System, so that needs done at some point. Also Button Menu needs updated to current style.

Now, slep.

#gameMaker

Our 2024 Advent Calendar has opened! Day 24: @NickPerson is a great Creator who makes Five Nights at Freddy's fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

EXCUSE ME, He Asked for No Pickles.

I think that's all sorted. Paving (floor that doesn't have height) is now done like Minetracks, purely as grid data.

You even get a refund when selling them.

Also added the floor dust to Building Selling. Might make it lighter, kinda hard to see on grass.

IT'S FINALLY HERE!

WOOP!