Game
Hello Neighbor: The Persistent Soul (Reboot)

1 month ago

HNTPS Patch 1 is out now!


[Patch Notes]

Bug Fixes

- Fixed spamming on closet

- Fixed carkey spawning in intro

- Fixed not skipping intro not progressing the games logic

- Fixed vent icon not showing on im stuck

- Fixed Leslie's head not appearing on the shadow

- Fixed Quentin able to hide under study room table

- Fixed Thing not able to go through control room door

- Fixed softlock by getting caught in a room blocked with chair (chairs reset)

- Fixed low visibility on final chase with low settings

- Fixed hospital door open before seeing cutscene

- Fixed several clipping climbs on main map

- Fixed clock not having hit sound

- Made so you have to look the wall to start nightmare sequence

- Fixed flaregun hard to pick up

- Fixed "fake" decor kitchen tool on storage room

- Fixed invisible boltcutter on the inventory after reloading game on kids room nightmare

- Fixed daylight not appearing on kids room nightmare with low graphics

- Fixed & improved car key collisions

Whats New

- Difficulties

> Easy - No items are lost if get caught, threats are slower

> Medium - 1 Item is lost if get caught, threats move almost at the same speed as you

> Hard - All Items are lost if get caught, threats are faster than you, 12 lives (goes to 5 on basement)

- 3 New achievements for beating the game in each difficulty

- Basement Map

- Additional ending scene

What’s changed:

- Improved Quentin's house decor

- Book emplacement has been changed

- Book is now outlined

- Improved fake outside on kids nightmare

- Neighbor is now disabled on nightmare sequences temporally

- Changed some lore notes text

- Added more indications on the basement

- Added custom cursor

- Updated laundry lighting

- Overhauled basement decor

- Improved Quentin's model to avoid seeing inside your neck

- Updated kitchen tool's textures

- Thing AI gets activated when falling in the laundry room



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