We went along and fixed a few bugs that we encountered within V1.0.0. This update includes:
-Fixing a glitch with the windows where two meshes formed instead of one.
-Changed a couple of “Update” function to being “FixedUpdate” (the sun will keep moving on a time basis and not on a FPS basis)
-Added a few more basic wallpapers and floor tiles.
-Added an icon for starting up the game.
-Added a little poster for the bulletin board on the “credits” area.
-Changed the “Start”, “Credit”, and “Back” button on the menu screen.
Next up
Furniture Teaser
HomeTown V1.1.0
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Regional Bulbasaur. #Pokemon
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










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