We went along and fixed a few bugs that we encountered within V1.0.0. This update includes:
-Fixing a glitch with the windows where two meshes formed instead of one.
-Changed a couple of “Update” function to being “FixedUpdate” (the sun will keep moving on a time basis and not on a FPS basis)
-Added a few more basic wallpapers and floor tiles.
-Added an icon for starting up the game.
-Added a little poster for the bulletin board on the “credits” area.
-Changed the “Start”, “Credit”, and “Back” button on the menu screen.
Next up
Furniture Teaser
HomeTown V1.1.0
art comission.
Have a good Boi
Runestones: from concept to in-game model🗿
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Why walk when you can jump?
Showing off player 2 😎
What do you think?
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!










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