We went along and fixed a few bugs that we encountered within V1.0.0. This update includes:
-Fixing a glitch with the windows where two meshes formed instead of one.
-Changed a couple of “Update” function to being “FixedUpdate” (the sun will keep moving on a time basis and not on a FPS basis)
-Added a few more basic wallpapers and floor tiles.
-Added an icon for starting up the game.
-Added a little poster for the bulletin board on the “credits” area.
-Changed the “Start”, “Credit”, and “Back” button on the menu screen.
Next up
HomeTown V1.1.0
Furniture Teaser
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Werehog transformation process. #sonicunleashed
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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