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Working on Caesura's "helping" sword soul integration, prompt etc and some icy areas...it needs more work
Hey fellow adventurers, here is an example of a small effect easy to make, 3 animated images and a material with a little self-illumination, with camera effects in game, this stands out enough for these frightening paths of enemies.
After playing the Riven remake I was inspired to make this 3D scene in #Blender and I'm quite happy with how it turned out. What do you think? 😄
Hello everyone!
I'm thrilled to announce that Caesura is officially released! After many months of development, the updated demo is on Gamejolt and the full game is available on itch.io:
https://beckoningcat.itch.io/caesura-sparkles-of-lie
Thank you for your support.
Another detail from a dongeon, materialiasing from superposition and upgrading a defense tower with the light of the sword.
Visiting this in progress place in-game...some light turning off display issue to fix...who didn't pay the bill?
Just added sound effects for player hits, splatter, slime balls, and fireballs! What do you think of the audio so far? #gamedev
One exemple of super power of the sword light : showing direction, hero speed increase, things growing...among other effect.
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