I got the enemy attack ai to function properly, so now, depending on a few inputs from the engine's user, enemies will attack based on what other enemies are doing (Ex. A froggit attacks with a bone from the left, and another froggit attacks from the right, BECAUSE their are two froggits using the same attack).
Next up
Undertale: Heartbroken - Second Devlog
* But the putrid stench of the thing before you is nauseating.
It's everybody's favorite big green tortoise...
Dev Update - February 2026
Happy Thanksgiving!
Not dead btw, just extremely locked in :P
I did a thing yay
idk why I didn't edit the last part with the mouse out I guess I'm just lazy ha ha h a h a h a h a...
getting a better grip at drawing her
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