I got the enemy attack ai to function properly, so now, depending on a few inputs from the engine's user, enemies will attack based on what other enemies are doing (Ex. A froggit attacks with a bone from the left, and another froggit attacks from the right, BECAUSE their are two froggits using the same attack).
Next up
Happy Thanksgiving!
Undertale: Heartbroken is now hiring! Click the link below and fill out the form if you wish to apply.
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The math is still mathing.
Muffit
Pure classical vibes...
Bring out the lights and cameras, let's make this cinematic.
"Good enough"
Fixing the layering here is gonna be a nightmare lol
It's everybody's favorite big green tortoise...
Gonna make a DR version of AU chart, where I choosed spamtenna instead of skelebros that you usually seen in UT AU chart. coming right up!
That's a wonderful idea!
















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