Game
Cobalt Moon
2 years ago

Hope everyone had happy holidays/new year/etc. I took things slow during that time, but I'll have development updates soon




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The hurt/knockdown sprites for Johnny

Still working on the assets for the Mission 2 intro, but I wanted to show off a new feature that one of my testers suggested: making it so that certain enemy attacks can only be interrupted by a heavy attack. Adds a bit of strategy to combat

For #ScreenshotSaturday, I have for you the first of Leonard's two planned attacks

Here's the intro for the boss "battle" with Johnny

GOTEEEM

#ScreenshotSaturday

Very proud of how this tail whip animation turned out

Got the Tanager battle set up just in time for #ScreenshotSaturday

Man, this looks like a crazy tough battle! How is anyone supposed to beat him?

I've got the Al battle finalized. The one thing I didn't get footage of is his one-two combo

The culmination of all that sprite work I've been doing, all for a six second clip

And here's the full battle with Leonard, complete with his other attack! #ScreenshotSaturday

Don't worry, I'm still hard at work on this game. I know it's been a while since I posted. I am focusing on putting more frequent dev logs on my Patreon, but I should definitely start posting more on here as well. I'll try to do that from now on