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Game
Cobalt Moon
1 year ago

Still working on the assets for the Mission 2 intro, but I wanted to show off a new feature that one of my testers suggested: making it so that certain enemy attacks can only be interrupted by a heavy attack. Adds a bit of strategy to combat




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I just missed screenshot saturday, but here's the update anyways. Thanks to @Shori-shita for the suggestion. This is an important location, so it def needed some more detail.

For #ScreenshotSaturday, I have a new enemy type: the Emerald Warden! They guard Jade Penitentiary.

Just about done with the Mission 4 intro. Here's Emerald Horn being a buffoon.

#ScreenshotSaturday

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Building out the actual level content for Mission 4! This takes place in a prison called Jade Penitentiary. Background by https://ansimuz.itch.io

#ScreenshotSaturday

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Here's the fruits of my sprite work, complete with a beautiful stormy background by Ansimuz: https://ansimuz.itch.io/warped-storm-night

#ScreenshotSaturday

Similar to the last #ScreenshotSaturday, but showing off the Emerald Warden's unique trait: their shield blocks attacks from the front

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Today I am very proud to announce DLSS 5 support for Cobalt Moon!

#AprilFools #KamenRider