Game
AI Slayer

5 years ago

¡Hora del Hotfix! Al parecer la regué bastante por que el rendimiento del juego era pésimo en algunos dispositivos. Una disculpa pero ya le mejoré el rendimiento con un poco de magia, la siguiente update traerá muchas cosas así que no se desesperen <3




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I think I finished debugging and improving the first level so... I am starting to work on the second one! ^u^

Creo que acabe de limpiar y mejorar el primer nivel así que... Ya estoy empezando con el segundo! ^u^

Hahaha

Spider go BOOM

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

So here's the first of the zodiac signs i will make for the next weeks.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc