Next up
SPEEEEEEEEED
Yeah you can actually do this in game. It's a feature
I think I finished debugging and improving the first level so... I am starting to work on the second one! ^u^
Creo que acabe de limpiar y mejorar el primer nivel así que... Ya estoy empezando con el segundo! ^u^
First look at the enemy and it's idle animation.
I'm not procrastinating. It just that this day of development was too much, made some improvements here and there. Added a new enemy and a wave system. Basically I could just end the game here but I am planning on implementing more stuff >:)
Yeah I wasted an entire day adding a shop.
What are you gonna do about that, huh?
Day 2 of Development:
-Basic Setup
-User Interface
-Health, Fury, Stamina, Timer
-Wrist Attack
-SPIIIIIN ATTACK
-BONK ATTACK
¡Hora del Hotfix! Al parecer la regué bastante por que el rendimiento del juego era pésimo en algunos dispositivos. Una disculpa pero ya le mejoré el rendimiento con un poco de magia, la siguiente update traerá muchas cosas así que no se desesperen <3
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
We are under attack!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
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