Game
CrossCode

8 years ago

Hotfix Release 0.9.5-5


We spent the last week fixing smaller and more nuanced bugs, but also managed to squeeze in a few new features and additions! All of this is now released with Hotfix Version 0.9.5-5!

5d0af84d0b8fb.gif
  • The newest version should fix another batch of smaller issues, including:
    Weird AI problems with Apollo just standing around doing nothing.

  • A certain boss was not supposed to be defeatable, but some of you still managed to defeat him, resulting in breaking the game. You monsters.

  • A huge amount of spelling issues fixed, as we finally went through months worth of reports by the community! Thanks everyone for the great help!

But that’s not all! We also worked on a few new additions that also made it into this hotfix release:

  • There is a new Bulletin Board accessible via the Quest Hub of each town, listing most available quests of the area!

  • Item Consumables now show (more or less) individual graphics on consumption!

  • Activating circuit skills now shows a fancy effect!

  • We added a proper label + image for Chapter 6 which is after Faj’ro Temple.

  • The German translation for the whole beginning of the Cargo ship has been improved! We’ll keep working on the German translation, trying to catch up with the English text and improving the quality along the way.
    Certain ricochet puzzles have been extended with ball-destroying entities, giving a clear hint on which path the balls are not supposed to fly.

And that’s all for today’s post! This was likely the last CrossCode hotfix for 0.9.5… unless even more unexpected issues come up.
That means we’ll now focus on content for version 0.9.7 and beyond!

Until next time!



7 comments

Loading...

Next up

CrossCode now on Steam Greenlight!

CrossCode 0.9 Final Jungle Temple + C’Tron + Quests

Important Update: CrossCode 1.1 has just launched. And it offers tons of new content!

CrossCode 0.9.2 with Chinese Localization + Faster Startup!

Krys'kajo Boss Contest Results + Hotfix Releases

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

"Our work is never over" they said.

Just a Pico sprite

What you all think

Finished work on the emotions of a new character for the tank universe