This patch addresses some of the issues with the previous one! The main thing is that the one custom guard popup doesn't appear erroneously anymore, but some other things have been fixed as well.
- Fixed a bug where certain custom night guard properties couldn't be imported despite being properly named and formatted
- Fixed a bug where jumpscare sprites would be wrongfully deleted during the evil route boss fight, causing a crash
- Fixed a bug where one of the animatronics in the good route boss fight would get frozen when going into a cutscene while attacking
- Fixed a bug where custom music player songs would appear multiple times
- Fixed a bug where descriptions weren't set correctly, leading to a crash in the extras menu
- Fixed a bug where the Rewind Clock didn't correctly scale to night length











22 comments