Game
Ruben's Puppets
7 years ago

How did Ruben's Puppets come about? 🏹👨‍🎨


Hello fellow adventurers!

We’re so glad to release this early version of Ruben’s Puppets to the world!
With our previous game GOLDRUSHERS🤠 we learned how fun and useful it is to release early access versions to other gamers and share progress with them. We are excited to see you play the game and have you share your thoughts.

What is this game?

This game started off with a series of simple prototypes back in 2014, where you took the role of a wooden puppet that manages resources. The core actions of the player were based on trading with and acquiring wood, stone, and metal ores. There were multiple ways of transporting goods such as wacky wooden cars and even airplanes!

5d09e4d3c0fe5.gif

It was a decent prototype but it was lacking tension and conflict.
So I wondered - what if these resources were in high demand by other puppets? Villages and towns of different puppet factions that are in conflict? What if the player is caught in a full blown war between multiple puppet factions?

Real-time Strategy meets Third-person Action

This is the point where resource management mechanics led the prototypes more into Real-time Strategy game terrain.
The idea of combining Real-time Strategy mechanics with Third-person Action gameplay seemed like something with great potential.

5d09e4d764c66.gif

Players were equipped with a powerful bow & arrow to change the outcome of the conflict. Additionally, we started developing the skeleton of a Real-time Strategy game, complete with workers, archers, soldiers and a king/queen.

5d09e4dc1e9f6.gif

Thanks for reading our very first devlog entry, check back soon for more news! 🌲

-G



1 comment

Loading...

Next up

Materials ⚙️

After several playtests it has become clear that there are a lot of items cluttered on the ground - you can now dismantle them and use the materials as a resource! Let's keep our town tidy 🧹

Controller support 🎮

This week, we added support for controllers (Xbox, PS4)!

The tooltips update automatically to let you know how to use the controls. Feels like the controls fit the game very well, and are excellent for platforming. 🦘

Building a level:

This week, we blocked out a level, tested it and then filled it with more beautiful environmental assets!

Players can really learn the core of the game here and prepare for battle. This is iteration 2/3 until it is added to the game!

A first look at a new game prototype! Over the last days: multiplayer, building stuff, and cheetahs chasing you. Sticking to core mechanics first is tough, had to stop myself from going all-in on art and sound too soon!

Experience spheres 📘

Can you spot the blue spheres? They give you experience points that will let you grow your character! Melee combat = more risk but higher reward!

This week, we added support for controllers (Xbox, PS4)! 🎮

The tooltips update automatically to let you know how to use the controls. Feels like the controls fit the game very well, and are excellent for platforming. 🦘

gamejolt.com/games/groundedbirds/604346

Feathers 🪶🪶

The characters now finally have reached the fluffyness they were intended to have!

Working on this pandemic game since 6 months - play as birds and evolve! 🐣

Grounded Birds is lighthearted, easy to pick up but also pretty dark. It's about birds that are literally grounded ( can't fly anymore ) and need to find a way to survive. 🐤🐦

Added a dismantling option for unused swords or armor - can you ever have too many particles? 🐣 🎆

The materials you get from dismantling weapons or boxes can be used to repair old buildings, such as the mill!

The mice from the mill will distract any hungry critters nearby 🐭🍞