Game
Empires in Ruins - The bastard child of 4X and Tower Defense

6 years ago

How do we produce our maps?


Here’s the full story.

It begins with Emiliano drawing the level design on a 4-colors simple image. White for paths, green for default terrains, pink for rocky areas, red for forests and blue for water.

5d094ea20517f.png

Then that same file is processed twice. Once through a simple self-made .NET tool that extract a txt grid out of the image (and it’s fed to the game to represent the terrain grid), and once to a Houdini-made Huge node graph made my George.

5d094ea3db5d5.png

Out of the .NET tool comes the ingame data, out of the Houdini tool comes (after several minutes of processing and a couple of hours of ultraHD rendering) the map terrain.

Once both are ready, Emiliano gets them in Unity and populates the map with trees and rocks, adds the bridges, setups the starting points, the castle position, etc.

5d094ea4d07e0.png
5d094ea84af8d.png
5d094eace1ba5.png
5d094eaec3b78.png

And then, once the file with the waves composition is written, there you go, with your full playable map! (the one in the examples still needs the river water, but you still get the point i guess ;) )

5d094eb4cff2f.png

If you guys have any feedback or question, don’t hesitate to ask! Cheers,



0 comments

Loading...

Next up

UI never looks interesting, but if it's practical... sign us up! Adding niche features that make Ale Abbey cooler is always a pleasure🍻⛪ As is choosing the right stash of ingredients when brewing😉

#indiegame #screenshotsaturday #pixelart #tycoon

We did open up our latest beta testing, now only as a "closed" round on our discord channel. Wanna try our Campaign, Sandbox and Arcade mode ? https://discord.gg/neWuUG8

A long time ago, in an Abbey far far away🍻⛪ an Abbot had his eyes on a much bigger prize (totally not a moon btw). Ready for that major space-brewing opera update anyone?😇

#indiegame #pixelart #tycoon

Curious to see how the new battlefields looks like?

We're reworking the guidance/notification system for the player action based on testers feedback, we hope you guys will like it!

A bit of summary of stuff we made in the last month

Have you tried the latest beta?

Nothing makes your Fermentines happier than a cold ale🍻⛪ And this leads players to 2 ale types in Ale Abbey🧐: low quality, simple, and cheap or high quality, complex, and empowering. Not judging, just observing😏

#pixelart #screenshotsaturday #indiegame

Becoming a monastery brewer in the late Middle Ages probably matured a person and strengthened their resolve 🍻⛪ Meanwhile, the brewers in Ale Abbey...🥳 #IndieGame #screenshotsaturday #tycoon

Having a few quarts Or just a pint🍺 'tis St. Patrick's lads!☘️ No one will mind💚 We hope you're all having fun celebrating #StPatricksDay. Ale Abbey's little brewers never miss a chance to honor the Emerald Isle! Sláinte!🍻⛪ #indiegame #pixelart #tycoon