If I do end up giving it a shot, don't expect any fancy additions, gigantic changes, etc.
I would go the "boring" route and still preserve the original experience, even if it is completely sub-par.
If I do end up giving it a shot, don't expect any fancy additions, gigantic changes, etc.
I would go the "boring" route and still preserve the original experience, even if it is completely sub-par.
(Repost, accidentally deleted)
VA casting is now open for Cube's Dark Hours 4!
Read the article for info:
In other news, v2.0 "remaster update" for the original Cube's Dark Hours is now out!
Also, v1.3.3a has not been delisted, it is listed separately.
You can simply check out the new stuff, or read the changelog and be spoiled here:
goodnight everyone, it's 3am for me right now
GameJolt was down for a whole day, here's my "apology" post for not being able to share anything
2026.
Fixed even more mobile-specific bugs for CDH1 Reopened (one example is the game over screen "return" and "restart" buttons not taking you to the correct locations)
version A-1.0.1g for the Android version of Cube's Dark Hours Reopened is now out:
(Big thanks to @GregoryGameplays90 for bringing these to my attention!)
Actual gameplay!!! A bit of a demo for the breaker mechanic in the office
This is still under works, so nothing seen is final
After CDH4, I should consider getting beta testers for future games.
Anywho, here's some scrapped assets for the flashlight, and the whole flashlight mechanic itself.
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