9 months ago

How I’ve Been


Greetings, all! It’s been well over a year since I’ve posted anything lol. Anyhow, I hope everything’s been good for y’all, as I’ve been trying to take care of my mental health.

Honestly, taking a hiatus from game development has been helping me a lot since I barely have any ideas for games to work with, ‘cause my mindset’s not as creative or as big as the rest, and that’s fine. I didn’t wanna struggle more trying to come up with games to develop while taking a good break.

Because, ever since I developed Fredbear’s Revenge, my mental health was not at its best state, mainly because of the project’s ambitions and how I wasn’t that much of a good coder on Clickteam. So I needed all the time I needed in life to take things slow, focus on myself, hang out with friends and family, and have the projects I worked on be canned with for good, for my mental health’s sake. Though, I wish I had explained Fredbear’s Revenge’s cancellation more clearly instead of being all sad saying something like “I had wasted everyone’s time” or “I don’t why I bothered becoming a game developer anyway…”. That’s not really a good way to look at it, because I really have no idea what I was thinking. Sometimes, things don’t go well as planned, and that’s okay.

As of now, I don’t really have any projects planned, aside from Four Nights with Carson. The story of that project is still at its early writing stages, but I don’t plan on getting it finished right off the bat, though.

But, as of the past week, my mind popped the idea of a possible reboot of Memories at Freddy’s Diner! But due to my lack of experience in Blender, I don’t really know how I can pull something like that off. It may happen, it may not. We’ll have to see. But for now, that’s all I have to share on how I’ve been.

Thx for reading. Take good care of yourselves.



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