While we may have only started this project about a week or so, we're making awesome progress.
I was able to finish writing up the concepts for the Night dialogue, the newspapers, plot points and just started on the ideas for each character's mechanics. On the other hand, modelling the map has been going smoothly. We're currently working on the PC prop which might be done in a week.
I know how that sounds for a single model, but compared to the other props we have done, this one takes more time, since the more detail you add into a model, the more is spent working on the model. Once it's done, then we get to move on to every other missing model outside of the paper stars and broom that are already done.
On that note, we're busy with finding a porter for BunZai's C4D insanity models. If nothing comes out of asking Rabbet (If we don't forget), we'll likely have to take a crack at porting it to Blender ourselves or recreate the entire cast using the C4D models as the base refs (Ngl, we don't have any high quality mascot makers yet).
We appreciate your patience (even though it hasn't been that long) while we continue to work on the game for months to come, if we ever have something to show, then we will.
Stay sane and see you in the crawlspace!












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