As stated in the game description, there's gonna be a mechanic where you move characters. Unlike Fnaf 3's audio lures, this can lure a character from anywhere, and it temporarily shuts them down afterwards. Each character has their own control drive, and they each need a while to recharge after usage. This is super helpful, since if a room is occupied, most characters can't enter, meaning you can use this to block off characters from attacking you.
If a character's drive is full, you're also able to drain it in exchange for 1 bar of external power. These bars are risky to obtain, since you have to give up a chance to move a character, but can be spent on things such as placing down motion-activated traps, stunning characters for extra amounts of time, and even sending every character back to their starting positions. (Plus who knows what else)
My goal is to allow the player to have more freedom, since they'll have access to multiple ways of dealing with threats.
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