Heyo, folks! Chris N here, with an update on FNTtM!!! So far, over 20 characters are finished, and soon, the animation phase begins! We also have some tracks for the OST, so look forward to that! Unfortunately, the project is not going to be finished anytime soon, as it is a lot to make. In the meantime, check out some other FNaF Fangames like Obsolete! Great game. Also, the game will have a new feature possibly implemented: a BOSS RUSH MODE! In this mode, there will be different presets like “Metal Madness” Featuring Chipper’s Revenge, Mad Endo, Security, and more! This mode will be unlocked after clearing the third universe (Rachel’s Universe) and will have a special mode achievable after beating the game ;) as of now, I’m shooting for a late July, early to mid September Demo release. So, that’s that! Hope to see some positive reactions!
Next up
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Finished work on the emotions of a new character for the tank universe
Why walk when you can jump?
Regular exercise is key for healthy wings.
Try it out!
brung back my old oc plus a new one
...they don`t have names yet tho
Levels' maps.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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