Heyo, folks! Chris N here, with an update on FNTtM!!! So far, over 20 characters are finished, and soon, the animation phase begins! We also have some tracks for the OST, so look forward to that! Unfortunately, the project is not going to be finished anytime soon, as it is a lot to make. In the meantime, check out some other FNaF Fangames like Obsolete! Great game. Also, the game will have a new feature possibly implemented: a BOSS RUSH MODE! In this mode, there will be different presets like “Metal Madness” Featuring Chipper’s Revenge, Mad Endo, Security, and more! This mode will be unlocked after clearing the third universe (Rachel’s Universe) and will have a special mode achievable after beating the game ;) as of now, I’m shooting for a late July, early to mid September Demo release. So, that’s that! Hope to see some positive reactions!
Next up
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Werehog transformation process. #sonicunleashed
Update 2.627
New challenges & new effects!
Why walk when you can jump?
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
brung back my old oc plus a new one
...they don`t have names yet tho
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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