Heyo, folks! Chris N here, with an update on FNTtM!!! So far, over 20 characters are finished, and soon, the animation phase begins! We also have some tracks for the OST, so look forward to that! Unfortunately, the project is not going to be finished anytime soon, as it is a lot to make. In the meantime, check out some other FNaF Fangames like Obsolete! Great game. Also, the game will have a new feature possibly implemented: a BOSS RUSH MODE! In this mode, there will be different presets like “Metal Madness” Featuring Chipper’s Revenge, Mad Endo, Security, and more! This mode will be unlocked after clearing the third universe (Rachel’s Universe) and will have a special mode achievable after beating the game ;) as of now, I’m shooting for a late July, early to mid September Demo release. So, that’s that! Hope to see some positive reactions!
Next up
We are under attack!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Another house i made long time ago.
Shadow The Hedgehog X pixel art
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
I-Buki
Mio-Da!
Ibuki Mioda!
I worked so hard to get all four of them to the end safely, but then...
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.










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