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Game
Avengers: United Battle Force
2 hours ago

How to Play: Wolverine


(*) Consumes MP

(**) Consumes HP

(***) Full MP bar only

Testing a new how-to video to explore some of the gameplay complexities of Avengers United Battle Force. From the beginning, the idea was to mix elements of fighting games - such as inputs - and give options to players who want to extend combos, but without turning it into a Marvel vs. Capcom 2 :)

Explaining the mechanics:

Follow-ups (*) - not all characters have this, it's more focused on melee characters

Power Dash (*) - While Dodge is available to everyone, Power Dash is another feature exclusive to melee characters or martial arts specialists. All dodges are invincible to everything.

Breakout (**) - Invincible and unblockable move, but consumes some of your HP.

Hyper Move (***) - Requires a full bar and is unblockable. Even though it's in the game manual and how-to-play, some people still ask how to perform Wolverine's hyper move. As you can see in the video, you can only perform it during the grab.

Note:

A rule I try to follow as a game developer is: give players tools that they CHOOSE TO USE, not that they ARE FORCED TO USE.

Aside from basic things like jumping and specific things in specific cases, if a game forces me to use a mechanic all the time – whether it's very long combos, dodging, long boss gimmicks, or anything else – I lose the will to play.

Don't get me wrong: I love Marvel vs. Capcom 2. But a fighting game and a beat 'em up are different animals to me – and may God keep them separate, especially their respective communities :)

#shorts #marvel #indiegame #wolverine



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