Check out our new blog entry explaining the mechanics of NPC personality uniqueness and how does it impact the gameplay:
http://www.outerspaceexiles.com/blog/archive/2013-08-26/how-personality-works-in-outer-space-exiles
Check out our new blog entry explaining the mechanics of NPC personality uniqueness and how does it impact the gameplay:
http://www.outerspaceexiles.com/blog/archive/2013-08-26/how-personality-works-in-outer-space-exiles
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
2d lighting experiment
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
Zombie🧟 run🏃 in Zelter! The main thing is to close the door🚪 on time. #fridaygaming #fridaygames #2Dgame #indiegameart #indiegamedeveloper #2dgameart #2dgraphics #madewithunity #unity2d #unitygames #2dgamedesign #8bitgaming #pixel_art #indiegames
Snacktime
Hi everyone! For screenshot saturday we showed some some new sfx sounds. Check it out [Sound On] :)
Updated combat system
An old abandoned potion-shop once belonging to a unknown people of magic and wonders -- that is tucked away from the world. Only to be found by the most daring of adventures setting out to find these remnants of a once great civilization, lost to time.
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