Check out our new blog entry explaining the mechanics of NPC personality uniqueness and how does it impact the gameplay:
http://www.outerspaceexiles.com/blog/archive/2013-08-26/how-personality-works-in-outer-space-exiles
Check out our new blog entry explaining the mechanics of NPC personality uniqueness and how does it impact the gameplay:
http://www.outerspaceexiles.com/blog/archive/2013-08-26/how-personality-works-in-outer-space-exiles
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
2d lighting experiment
Explosive domino effect
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Coming Soon...
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂa Regla. It is one of the natural wonders of the country!
After more than two years of hard work, Aeon Nightmares, a story focused horror themed platformer finally has a public demo.
Be sure to let me know what you think!
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