How work developer level editor?
Developer Level Editor (How levels was created). See video.
https://youtu.be/VeKLZwnGAXE
Next up
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Regional Bulbasaur. #Pokemon
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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