23 days ago
How would you guys like another enormous 'fun-damentals' type devlog for Christmas?
Next up
Per my last post, here's what 17 extra hours of targeted work can change.
It's a cyclic process; long periods of virtually no change while you figure out what's wrong, then the breakthrough leads to rapid changes in hours.
I guess so.
Toy Mary looking for an audience.
Happy New Deer!
To celebrate, we're replacing Scarlet!
Apparently the old MA2 models still work!
A bohrok just followed me.
Mary Christmas! Here's a huge devlog about Halo 2, Portal, and how those games changed how I chose to texture a wall.
Mary (x4)
Oh yeah. Living the dream.












4 comments