How would you guys like another enormous 'fun-damentals' type devlog for Christmas?
Next up
Maya really makes things feel "behind the scenes" in a way that Blender just doesn't. (to me)
I swear once this skeleton is finally done and textured the rest of the game will come a lot faster. This thing has been a huge bottleneck to the point where I'm not sure the MA2 characters will even have internal mechs.
Toy Mary looking for an audience.
I like this feel and scale.
Simplifying the mech so I can get it done and rigged. Once characters are finished, we're really in business! Should be done with this guy pretty soon.
All motion is fully IKFK rigged and keyable, now just to finish the meshwork and texture it.
By @Baystikb0ss ![]()
The duality of Mary art.
You no longer look side to side. You now look up at the mascots. They feel enormous now.












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