https://docs.google.com/forms/d/e/1FAIpQLScYsYUi56BeesmYQ1hVYDvTMaU621g5_Kg9VkPe4u-F09WsUw/viewform?usp=sf_link can anyone answer this survey for the game?
Next up
I made the game wider, plants will not attack if the zombies are too far, I did this so the player can prepare
This is what the game looks like
Explode-O-Nut Concept Art
The first design of the zombie
This is the first world, this world is easy because if a zombie walks on water, the zombie will move slower
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Another house i made long time ago.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)










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