Next up
I made the game wider, plants will not attack if the zombies are too far, I did this so the player can prepare
This is what the game looks like
The first design of the zombie
This is the first world, this world is easy because if a zombie walks on water, the zombie will move slower
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Werehog transformation process. #sonicunleashed
I-Buki
Mio-Da!
Ibuki Mioda!
Finished work on the emotions of a new character for the tank universe
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
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