Game
Clone
6 years ago

https://sketchfab.com/models/94a47c36ba9645beb8c2f5e44d60b47a

Devlog time!

Picky Doors. They only like a specific number of cubes.


Beam Button - 3D model by thedudxo (@thedudxo) [94a47c3]
For the game ‘Clone’ https://thedudxo.itch.io/clone https://thedudxo.weebly.com/devlogs/category/clone - Beam Button - 3D model by thedudxo (@thedudxo) [94a47c3]
https://sketchfab.com/models/94a47c36ba9645beb8c2f5e44d60b47a/embed?autostart=1

Picky Doors

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We designed a puzzle that revolves around one button that opens multiple doors. depending on the number of cubes in the button, different doors will open.

Doodles

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Here was my original concept for the button design we’ve gone with (on a page with a bunch of other ideas). the model we’ve currently got also features a spy-movie/doofenshmirtz style inator beam in the centre. Something’s gotta hold up those cubes.

The intent is that there are a whole bunch of searchy/findy intelligence apparatus… things. I haven’t added as many as i’d like into the model in the interest of saving time.

TLDR; need all thish shtuff tu fhind cuuuubes.

Trim milk

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This was my first attempt at using a trimsheet, and as such sucked up a bit of time. If you don’t know, the technique involves reusing tillable (usually horizontal) strips. the majority of the button uses one, aside from some tidbits on top.

The concentric rings in the middle were interesting. They’re that mess of lines in the middle section. I was able to rotate them to give a spiralling kind of look to the texture.

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