So what’s new?
UI
First, I’ve added panels to the edge of the screen. Time, and stats have been moved to be stored in these areas.
These panels, along with the weapon select wheel change colour depending on player health.
Minor Changes
Health ring size increased
Health ring and weapon select moved further in corner
Added drop shadows to text
Added screen shake to enemy deaths
Added screen shake to block destruction
Added sound to player movement
Bug Fixes
Level no longer completes on death
Dying no longer sends player back to dev menu
Fixed no Gameover on death
Fixed pointer being to small in menu
Trailer!
I’ve released a trailer! It’s a minute long so give in a look!
Release date!
As shown in the trailer, the game will be finished and out to download, on the 18th of April! The game isn’t finished yet, but im working my hardest to make sure it will be at the best quality possible before release.
And yes, along with a second trailer.
Thanks for reading!
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