https://www.youtube.com/watch?v=2sGtc9BILTQ
Here's a new devlog I published just last night for those who want to stay updated on the games development!
In addition to this, I was foolish and forgot to share the last one, so here's actually last week's devlog!
Next up
New version released!
This includes consumable items(aka Gear) and some more insight on the future of Oneiro.
I've released a new version of my roguelite Oneiro. You can find the massive changelog in this article.
This adds an entire new Layer of the Labyrinth to explore, with new enemies, weapons, equipment, generation and music!
Version 0.7.4 is now live on GameJolt!
The changelog is pretty massive, but in short, it adds torches, status effects, a scoring system, and a new weapon type called the karambit!
2/29/2020 - Release of Version 0.7.9
Kickstarter + Updated Trailer + Much needed polish
Experimenting with knockback with this new enemy and his slam attack.
Version 0.7.6 release and changelog!
Includes improved generation, a dev console, along with a brand new enemy and a special way to summon him!
My first-person roguelite has it's own [Coming Soon] Steam page! Check it out, and let me know what you guys think! https://store.steampowered.com/app/1235800/Oneiro
Some days, I just feel like cutting up a golem and watching him shatter.
You guys ever feel like that? Is it just me?
Version 0.7.7 is released for Oneiro!
This adds alternative attacks and spikes to the Labyrinth. Definitely a game changing update with the alternative attacks at your disposal!
I've updated Oneiro to version 0.7.8 which is introducing consumable items into the dream!










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