https://www.youtube.com/watch?v=2sGtc9BILTQ
Here's a new devlog I published just last night for those who want to stay updated on the games development!
In addition to this, I was foolish and forgot to share the last one, so here's actually last week's devlog!
Next up
New version released!
This includes consumable items(aka Gear) and some more insight on the future of Oneiro.
The Second Layer of the Labyrinth has been released!
Changelog for version 0.8.5;
Experimenting with knockback with this new enemy and his slam attack.
Version 0.7.7 is released for Oneiro!
This adds alternative attacks and spikes to the Labyrinth. Definitely a game changing update with the alternative attacks at your disposal!
2/29/2020 - Release of Version 0.7.9
Kickstarter + Updated Trailer + Much needed polish
Inspection boxes are coming in the next demo update! They should really help new players with when deciding if they want a new weapon or not.
I've updated Oneiro to version 0.7.8 which is introducing consumable items into the dream!
Some days, I just feel like cutting up a golem and watching him shatter.
You guys ever feel like that? Is it just me?
Here's some gifs of me playing the upcoming version of my first-person roguelike! These show off a lot of mechanics I'm proud of and can't wait to publish it!
If it looks interesting, you can check out this video here
I patched up a few annoying bugs and glitches. I've improved the inventory, and added the Purity item, which allows for health regeneration every 10 seconds!
0 comments