It's been quite an interesting experience creating this little game. Online multiplayer is hard! This game also does not use the HTML canvas element, so everything you see is creatively used HTML elements! The game camera is really just scrolling across a very large webpage. Animations and client game logic all in JavaScript.
Another fun challenge in the development of Rundash has been balancing games. It is made to handle a large number of players, dynamically creating games to balance a load of players. That has made testing difficult, because during development I had a hard time finding enough players to sufficiently test it. Hopefully there aren't many bugs left! 
I'll be continuing to add more content and tweak things in the coming weeks. Have fun playing!










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