Hey Guys! Been working on Asteroid Demolition Corps over the last 6 weeks on my freetime. I managed to make some cool upgrades on squad commands and started working on some assets during that time. Now I’m no 3D modeler so what I have is essentially a place holder until I get better. Anyway guys, here’s a list of what I’ve completed since the last devlog along with some screenshots and a cool video!
• Improved squad command input, release mouse button to order.
• Take cover command.
• Select entire squad now available.
• New crouch animation for the squad.
• New terrain for asteroid base.
• In process Jeep Model V.0.01 MK1 Genesis Utility Vehicle
• In process Humanoid Base Model V.0.02
• New skybox and scene lighting within game engine.
Total Time Estimate (HH:MM)
• Development: 11:32
• Conceptual Design: 01:04
• 3D Modelling: 01:02
• Sound Design: 00:16
• Devlogs: 02:29
• Total Time: 16:23
So guys I hope your excited for all the cool games coming out this summer (please Bannerlord hurry up!), I hope you have a great one and I will see you in the next devlog!
P.S. Hats off to “Hedgehog Team” for the incredibly beautiful skybox. You guys are awesome!
Next up
Have a good Boi
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
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Microsoft Windows XP Unprofessional (windows logo prototype)
Demonstration of the spells and their effects :)!
Szayel Aporro Granz - Bleach
2d lighting experiment
Only true badasses may pass! #conceptart #art #gamedesign
Super Sonic Pixel art.










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