https://www.youtube.com/watch?v=6Ot5KoaOk2w
Hello! I made a spiritual sequel to Zelda II. It has similar gameplay, but removes or changes most of Z2's flaws as well as adding more modern features. If you give it a try(or have already played), I'd greatly appreciate feedback!
Next up
I've redesigned some of the early game enemies, which means the game no longer has "borrowed" graphical assets. I'll release a demo with these changes and more next week.
New demo v0.9 adds gamepad support, among other things! This village, which has been unavailable since the first release, is now also explorable.
Good news: I recently discovered a project called GM8.2 Core that fixes a lot of issues with old Game Maker, which my games are based on. This means that I'm finally able to add gamepad support(!), along with other neat stuff.
DeviantART: https://www.deviantart.com/snow-bunniintendo/art/Echoes-of-Wisdo…
yo it's #PrincessZelda from #EchoesOfWisdom in #windWaker style! #Nintendo #videogame #fanart #TLoZ #TheLegendOfZelda
A floating dungeon high up in the sky... wind themed, of course.
I had this planned many years ago, so it's exciting to finally design it.
Breath of the wild painting: day 4
Progress is slow, but progress is sure
I tried redrawing the warrior class (new sprite is on the left). What do you think, should I use this new style for the rest of the classes/ humanoid sprites?
After many monotonous & tedious hours, I've converted the game to 60 fps! This version (1.7.0) also includes some minor physics improvements and bugfixes. Enjoy!
Almost forgot to post here!
Blue Soldier fanart, from "Legend of Zelda: A Link to the Past" (LoZ: ALttP); released on the Super Nintendo Entertainment System (SNES) in 1992 in NA
Tap to see my previous redraws of the Bomb Knight and Ball & Chain Knight
Dungeon 5 is now completely finished! I'm about 25% done with the 2nd part of the game, so I'm slowly but surely making progress :D
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